Hi. I was playing a game and everything was alright until i saved, left, and opened the game again.
I cant explain this thing so i leave the savegame file here.
any help would be appreciated.
Savegame refuses to unpause
Moderator: OpenTTD Developers
Re: Savegame refuses to unpause
Sorry, no solution, as I have the exact same problem.
I have reloaded the gamesave - no fix.
I have reloaded the earliest gamesave - no fix.
I have restarted the game entirely - no fix.
Reseting gamescript "Renewed World Disorder" - no fix.
Tried to uncheck the Pause on game load and a new save - no fix.
Console command "unpause" = "Game cannot be unpause manually; disable pause_on_join/min_active_clients."
("min_active_clients" not a valid command, probably a multiplayer specific thing.)
Setting "pause_on_join" to "0" and then run command "unpause" gets the game running again, even though I get the "...cannot be unpaused..." error in console.
But saving and reloading the save again, I'm back on square one again... And the above trick doesn't work anymore. (I've tried to recreate the original conditions to no avail)
Been trying to solve this while writing this post so above is a log of my actions taken.
I have reloaded the gamesave - no fix.
I have reloaded the earliest gamesave - no fix.
I have restarted the game entirely - no fix.
Reseting gamescript "Renewed World Disorder" - no fix.
Tried to uncheck the Pause on game load and a new save - no fix.
Console command "unpause" = "Game cannot be unpause manually; disable pause_on_join/min_active_clients."
("min_active_clients" not a valid command, probably a multiplayer specific thing.)
Setting "pause_on_join" to "0" and then run command "unpause" gets the game running again, even though I get the "...cannot be unpaused..." error in console.
But saving and reloading the save again, I'm back on square one again... And the above trick doesn't work anymore. (I've tried to recreate the original conditions to no avail)
Been trying to solve this while writing this post so above is a log of my actions taken.
Re: Savegame refuses to unpause
Seems now that all of the steps I did in above post did absolutely nothing!
Letting the game just sit for about 5 minutes, it suddenly unpauses!
So when I did the "unpause" command in console earlier it just happens to be around the 5 minute mark.
I am pretty sure it is the gamescript that is beeing the culprit in this issue.
Attaching my savefile for reference.
Letting the game just sit for about 5 minutes, it suddenly unpauses!
So when I did the "unpause" command in console earlier it just happens to be around the 5 minute mark.
I am pretty sure it is the gamescript that is beeing the culprit in this issue.
Attaching my savefile for reference.
- Attachments
-
- Montevideo Petroleum Products, 1884-02-11.sav
- (21.04 MiB) Downloaded 18 times
Re: Savegame refuses to unpause
Yes, a Game Script can force the game to be paused in a way where you can't unpause it.
A buggy GS could set the game on pause and then "forget" to unpause it, but what's more likely is that the GS in question needs a lot of processing/preparation time to analyze the game you just loaded. So it pauses the game to work on it, and then when it's done unpauses it. (This is just my guessing.)
A buggy GS could set the game on pause and then "forget" to unpause it, but what's more likely is that the GS in question needs a lot of processing/preparation time to analyze the game you just loaded. So it pauses the game to work on it, and then when it's done unpauses it. (This is just my guessing.)
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