Locomotion Savegames (No off-topic posting)
Moderator: Locomotion Moderators
Locomotion Savegames (No off-topic posting)
ill Start with mine, its a savegame from Johns Volition Alpine Trouble Scenario V1, i got 1 train line with a crocodile, then a narrow gauge line and 4 trucks taking grain and 1 bus. I recommend getting the scenario as it's damn good, i found myself on 2 first times figuring what the heck i can do..So Get it from Here: http://www.tt-forums.net/viewtopic.php?t=10273 . You need Winrar to open my savegame attachment, as the forum didn't take the zip so i had to compress it better..
[Edit by GoneWacko: Stickyfied]
[Edit by GoneWacko: Stickyfied]
- Attachments
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- Alpine Trouble Savegame v1.rar
- (376.18 KiB) Downloaded 2445 times
Last edited by Villem on 15 Sep 2004 10:56, edited 1 time in total.
Quick Update, upgraded the narrow gauge line by additional 2 narrow gauge trains. Gotta go to school now..
- Attachments
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- Alpine Trouble v1.rar
- (385.45 KiB) Downloaded 1917 times
My first million in LM (euros)
- Attachments
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- Boulder Breakers - 1 million!.rar
- (92.43 KiB) Downloaded 2264 times
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- Tycoon
- Posts: 1966
- Joined: 21 May 2004 07:39
- Location: Singapore
My first game... Lot of testing of the game...
Reached the 10 million... making about 160K a month now...
Year 1925 or something like that.
Started in 1900.
http://www.team-reset.nl/10%20million.rar
Reached the 10 million... making about 160K a month now...
Year 1925 or something like that.
Started in 1900.
http://www.team-reset.nl/10%20million.rar
- Johns_Volition
- Traffic Manager
- Posts: 141
- Joined: 06 Sep 2004 17:31
- Location: Under the blue skys of Alabama
- Contact:
Here is my savegame..... I made a small fortune of 1'900'000'000 $
Now I'm aiming for a trillion dollars...
http://home.tiscali.ch/acce5275/images/ ... County.zip
Now I'm aiming for a trillion dollars...
http://home.tiscali.ch/acce5275/images/ ... County.zip
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whatever
"The universe would disappear in a puff of logic!"
-Patchman MMIV A.D.
whatever
"The universe would disappear in a puff of logic!"
-Patchman MMIV A.D.
Ok Here is My Game Of Weatherworld(The Scenario that comes with the game). It got 3 Coal Trains,2 Iron Ore Trains, 2 Chemicals Trains, 1 goods train,2 Oil Trains(all Diesels) and 2 EMU's. Then i got 2 Ships(1 takes Chemicals, other takes oil), then i got 2 buses(double-deckers),and 2 goods trucks.
- Attachments
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- Weatherworld.rar
- Alyssa Lynx Transport
- (309.08 KiB) Downloaded 2031 times
here's mine:
the mess is in the bottom
the mess is in the bottom
- Attachments
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- Kopie van Sebastiaan2.rar
- there's a mess that needs to be cleaned up... who can help me?
- (294.36 KiB) Downloaded 1879 times
looking for dutch people for a dutch Locomotion scenario!!
http://www.tt-forums.net/viewtopic.php?t=10395
http://www.tt-forums.net/viewtopic.php?t=10395
- spaceman-spiff
- Retired Moderator
- Posts: 20634
- Joined: 28 Jul 2002 07:08
- Location: Belgium
- Contact:
Download the rar fileSuperOwl86 wrote:How do I load these rar files up?
You need to unrar them with this winzip like program: http://www.rarlab.com/download.htm
Well, back to work, lot's of it in the near future
Union of Islands (Mawi Island)
- Attachments
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- metropolis_above1.jpg
- Screenshot of the scenario
- (490.75 KiB) Downloaded 1370 times
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- Union of Islands (Mawi Island) - TESTING.rar
- (483.76 KiB) Downloaded 1955 times
Updated my weatherworld game, numerous new trains. (amongst them are 3 goods trains, 2 trains on underground service)
- Attachments
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- Weatherworld.rar
- (327.23 KiB) Downloaded 1649 times
Here's my 'experimenting' session with Locomotion, quite interesting ...
Since a station is not limited to have only one Passenger Stop anymore, therefore I used them to extend my station catchment area and IT WORKED.
What's more, they don't need to be exactly next to each other, so road's intersection is not a problem, great.
What makes me wonder is ... say, you build a railway station in a city then put Passenger Stop's along the way to a remote Iron Ore Mine, then the railway station can pick up Iron Ore (by using the Passenger Stop?!)
Hmm ... Yesterday once more, "station too spread out".
Since a station is not limited to have only one Passenger Stop anymore, therefore I used them to extend my station catchment area and IT WORKED.
What's more, they don't need to be exactly next to each other, so road's intersection is not a problem, great.
What makes me wonder is ... say, you build a railway station in a city then put Passenger Stop's along the way to a remote Iron Ore Mine, then the railway station can pick up Iron Ore (by using the Passenger Stop?!)
Hmm ... Yesterday once more, "station too spread out".
Strange ... I can't upload my savegame. It keeps saying 'Document contains no data'.
I've put the file at http://sbt.idv.tw:2080/temp/SBTs01.rar , would anyone please help me upload it to this forum? Because I'm using a slow connection
I've put the file at http://sbt.idv.tw:2080/temp/SBTs01.rar , would anyone please help me upload it to this forum? Because I'm using a slow connection
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- Engineer
- Posts: 3
- Joined: 17 Sep 2004 05:09
- Contact:
The very first scenario, Boulder Breaks...
I brought it up to December 2005, with nearly 670 million in cash
Ran out of space though, lol... cant build anything else so rating stays around 40 or so...
My very first try, coulda done better
I brought it up to December 2005, with nearly 670 million in cash
Ran out of space though, lol... cant build anything else so rating stays around 40 or so...
My very first try, coulda done better
- Attachments
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- Boulder Breakers.zip
- (197.72 KiB) Downloaded 1855 times
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- Traffic Manager
- Posts: 238
- Joined: 11 Sep 2004 16:52
- Location: Bergen, Norway
Johns_Volition wrote:Here is my savegame..... I made a small fortune of 1'900'000'000 $
Now I'm aiming for a trillion dollars...
...
Downloaded your savegame... That is one heck of a complex system!
Don't know about you guys, but I'd say all the railroads would make it slightly less attractive to visit the ski resort you have there!
- spaceman-spiff
- Retired Moderator
- Posts: 20634
- Joined: 28 Jul 2002 07:08
- Location: Belgium
- Contact:
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
This is my sandbox game, UK 1900-2000 or whenever it ends. I'll post saves as I go, this one is 1925... the next will be 1940. Big, powerful engines are about to come, the third rail has just been released, so the network is about to be transformed!
- Attachments
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- Old Skool 1925.rar
- Intercountry Transport!
- (326.27 KiB) Downloaded 1702 times
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
This is the next stage of Old Skool - the age of little rubbish engines has passed, and these strange 'motorway' things are being built in a few places....
- Attachments
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- Old Skool 1940.rar
- Woo wooo!
- (362.48 KiB) Downloaded 1712 times
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
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