Train Tycoon - new mobile game develop by Redboss Games
x86 assembler:
http://www.chrissawyer.com/faq3.htm
(And it's highly optimized assembler code)
PS: I wonder why any questions about licensing the Graphics or the Engine was never forwared to Chris Sawyer... hmm
http://www.chrissawyer.com/faq3.htm
(And it's highly optimized assembler code)
PS: I wonder why any questions about licensing the Graphics or the Engine was never forwared to Chris Sawyer... hmm
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I love their naivety. Surely they're aware about TTDP now?CS's site wrote:Can Transport Tycoon run under Windows 2000 or XP?
No, neither the DOS version nor the Win95 version will run under Windows 2000 or XP. The changes required for Transport Tycoon Deluxe Win95 to run under Windows 2000/XP are probably minimal, but it's unlikely it will ever be updated unless the time and costs can be justified by potential sales and the willingness of the publisher to market an updated version.
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Hard to believe, that something like TT is written in assembler, but how you say on official site Chris Sawyer say it .Dave Worley wrote:Actually, TT and TTD was written in x86 assembler... right?3wE wrote:1.) No, I didn't use any line of original TT source. I think TT is written in C and my engine is pure J2ME (mobile java), so there is no possibility to use original sources.
I've also read somewhere, I think it's CS's official site, that RCT was written in x86 too, but used C for the User Interface and so on.
So is this the same for TTD? Or is it written totally in x86?
So there is absolutly no possibility to use any line of code .
You select the text and coppy it then you put <quote="name of source">paste text[/quote] and thats it.
replace the <>brakets with [ ] brakets.
replace the <>brakets with [ ] brakets.
Last edited by WWTBAM on 28 Jun 2006 02:25, edited 1 time in total.
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Seconded.Lord wrote:Thank you, 3wE, for joining us and answering all the questions. I really appreciate that.
Touché.Pikkabird wrote:Dave Worley wrote:I love their naivety. Surely they're aware about TTDP now?
Yes, but Chris Sawyer's commercial website is not about to openly advertise the reverse-engineering of his products, regardless of what Chris himself may know/think about TTDP...
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Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
Will you kill us if we write an TNTPatch?
May I ask how much time you spend on the TNT Engine already?
May I ask how much time you spend on the TNT Engine already?
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Why you want write patch? Say me what you want in the game and if it is possible I will include it .eis_os wrote:Will you kill us if we write an TNTPatch?
May I ask how much time you spend on the TNT Engine already?
Little problem is, that there isn't only one version, but every mobile has its own. And some versions are very different.
I write TT engine two year ago, but I don't have licence. Now redboss have rights for original graphics and I start to rewrite whole engine. Old engine doesn't support a lot of features.
I spent six month on TNT Engine, but I have more interests, I don't work only on TT. And I attend university too.
This is a little personal maybe, but how much are you looking to gain from this venture?
€10,000?
€10,000?
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
I think it was a disgrace that CW didnt even support his fans by updating a patch for TTD to run on XP. Most other game developers have made patches for there games to run on XP. If it wasnt for the patchman and the other person who made the patch for TTD for XP then TTD would have been dead in the water a long time ago.PikkaBird wrote:Yes, but Chris Sawyer's commercial website is not about to openly advertise the reverse-engineering of his products, regardless of what Chris himself may know/think about TTDP...Dave Worley wrote:I love their naivety. Surely they're aware about TTDP now?
Robo, what are you talking about? :roll:
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When were GTA, Wild Metal Country, and GTA2 released?PikkaBird wrote:I suspect the actual number of 1995 games which have had an official patch released to allow them to run on Windows XP is somewhere around 0.
(Honest question. I don't know when they were released. I do know, however, that Rockstar has released them, free (as in beer), in an XP-compatible format. Granted, it's unsupported, but it's still pretty official.)
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- Napoleon9th
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Re:
According to their respective Wikipedia articles, here are the release dates:sc79 wrote:'98-'99 I believe.When were GTA, Wild Metal Country, and GTA2 released?
* GTA: Oct/Dec 1997 in Europe, and Feb/Jun '98 in North America
* Wild Metal Country: 1999
* GTA-London: March/April 1999
* GTA2: September/October 1999
So basically 2-5 years after TT (1994) and TTD (1995).
Re: Train Tycoon - new mobile game develop by Redboss Games
Hi Napoleon9th,
Can you please not reply to posts that are so old.
Can you please not reply to posts that are so old.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
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