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Re: Nantley gameplay screenshots
Posted: 01 Dec 2021 23:53
by RoyalExamination9410
Goodrove Inc., 28-10-1913#2.png
I wonder what NewGRF is that large train station from?
Re: Nantley gameplay screenshots
Posted: 02 Dec 2021 08:40
by Quast65
RoyalExamination9410 wrote: ↑01 Dec 2021 23:53
Goodrove Inc., 28-10-1913#2.png
I wonder what NewGRF is that large train station from?
viewtopic.php?t=23472
Re: Nantley gameplay screenshots
Posted: 06 Feb 2022 17:21
by gravelpit
A quiet town with two farms and a food processing plant
- Kołobrzeg
- Wrocław Transport, 16-08-1983.png (916.34 KiB) Viewed 8335 times
Re: Nantley gameplay screenshots
Posted: 19 Feb 2022 18:43
by gravelpit
Plunleigh Copper is another small mining town high in the mountains. The largest employer in the city is a copper refinery with nearby mines, there is also a scrap yard and a metallurgical plant.
[attachment=2]sde.png[/attachment]
Re: Nantley gameplay screenshots
Posted: 19 Feb 2022 18:47
by gravelpit
Plunleigh Copper
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 09:11
by gravelpit
I haven't looked into this scenario for a long time, but I have to correct it a bit,
I recently moved the north station a little further so that the city could develop freely and now it is located on the main line, now it needs to be visually finished
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 09:24
by gravelpit
The current situation on my script
- Nantley & Co., 2000-07-21.png (317.44 KiB) Viewed 7345 times
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 13:11
by gravelpit
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 13:14
by gravelpit
I take the metro to the eastern station part2
- Nantley & Co., 2000-10-31.png (647.65 KiB) Viewed 7322 times
- Nantley & Co., 2001-01-01.png (590.94 KiB) Viewed 7322 times
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 15:36
by Quast65
Nice little shots!
Very happy to see that you use the stations (and their eyecandy pieces) that you can place next to raised tracks!
Re: Nantley gameplay screenshots
Posted: 20 Aug 2022 18:02
by gravelpit
- Nantley & Co., 2001-05-16.png (50.6 KiB) Viewed 7285 times
- Nantley & Co., 2003-07-18.png (620.62 KiB) Viewed 7285 times
Ultimately they opted for the Dutch addition as they have the largest selection of island platforms
Re: Nantley gameplay screenshots
Posted: 31 Aug 2022 07:00
by gravelpit
Re: Nantley gameplay screenshots
Posted: 02 Sep 2022 08:56
by gravelpit
So interesting today, two trains on one platform, one regional, the other fast city railways, met eye to eye without collisions
- Nantley & Co., 2046-06-15.png (168.47 KiB) Viewed 7118 times
Re: Nantley gameplay screenshots
Posted: 07 Sep 2022 06:53
by gravelpit
Re: Nantley gameplay screenshots
Posted: 07 Sep 2022 06:56
by gravelpit
I have recently had problems with a declining population and came to the conclusion that it is better to have more small stops than large area-volume stations where the pick-up rate drops significantly
- Nantley & Co., 1920-02-28#3.png (662.52 KiB) Viewed 7002 times
- Nantley & Co., 1920-02-28#2.png (532.6 KiB) Viewed 7002 times
- Nantley & Co., 1920-02-28#1.png (589.04 KiB) Viewed 7002 times
Re: Nantley gameplay screenshots
Posted: 07 Sep 2022 07:03
by gravelpit
- Nantley & Co., 1920-02-28.png (618.08 KiB) Viewed 6998 times
And this is a small bonus, how it all works and lives, by the way I have been playing for about 700 years
Re: Nantley gameplay screenshots
Posted: 15 Sep 2022 18:05
by gravelpit
[attachment=2]Nantley & Co., 2010-06-02#1.png[/attachment]
Nantwoods little refresh,I added a new line which now leads directly to the town of Nanside Heath with which the trains used to go all the way up, now the line is lowered valley partially single track because it is very steep and hilly.[attachment=0]Nantley & Co., 2010-07-06.png[/attachment]
Re: Nantley gameplay screenshots
Posted: 17 Sep 2022 03:59
by kamnet
Fine work, player!
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:24
by gravelpit
Hello, for some time I have started to create a new scenario based on height maps, probably by a user named CaptainKlutz. It is a long, wide river entering a large reservoir, starting its course in a mountainous area, descending gently meandering towards the lowlands. I divided the area into 11 sectors with the main cities that I distinguish so that they start with the same letters, i.e. Nantley, Nantwoods etc. Dartburg, Dinhill etc.
Of course, with the main city in the lowland area of NANTLEY being the largest, but the main cities of individual sectors will also have metropolitan characteristics such as trams and airports.
In this scenario, I focus primarily on details and empty spaces that annoy me the most in this game
Now I'm showing some cool places that I thought were worth showing
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:26
by gravelpit