Signal GUI + Signal autocompletion

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tecxx
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Post by tecxx »

bobingabout wrote:can you upload the binary for those of us unfortunate enough to not be able to do it? (I'm at work, i have no access to compilers.)

http://rrs.at/m/openttd.zip

current svn version + siggui

however i found a bug. signal dragging only works in one direction, e.g. from bottom-right to left-top doesnt work, but dragging from top-left to bottom-right creates the signals.
anyone can confirm this?
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Post by Leviath.NL »

indeed

V> works
> works
V works

^doesn't work
<^doesn't work
<doesn't work
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Post by Leviath.NL »

I don't know if its a bug in this patch, but look at the screen there are some snow tiles in a temparate map :S
using latest SVN + this patch only
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snow in temparate map
snow in temparate map
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Post by Brianetta »

It's a known bug, which has been fixed.
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Post by Leviath.NL »

why does it happen to me then?
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Post by Sacro »

Leviath.NL wrote:why does it happen to me then?
It happened to a few people, i noticed it on Brianettas server, and pointed it out to the devs, who i belive have now sorted it.

I'm afraid I've killed Windows, so until i can figure out an MinGW cross-compiler, ill have to rely on the kindness of others :)

Also the bug posted above, im going to have to fiddle around and see where its failing, it was a copy+paste job, so i cant see where it could have gone wrong :(
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Post by gkirilov »

Leviath.NL wrote:indeed

V> works
> works
V works

^doesn't work
<^doesn't work
<doesn't work
In the IN it works fine.
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Post by Scia »

Leviath.NL wrote:indeed

V> works
> works
V works

^doesn't work
<^doesn't work
<doesn't work
Also, try to autoremove signals in the
^
<^
<
directions. You do not get the signals removed from the direction where you are dragging to, but completely the opposite. That might be a clue for Sacro :wink: . I hope you can fix it, but it is already a nice patch as it is.

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Post by gkirilov »

Does anyone wants to update this to the latest revision for inclusion in the mini IN?
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Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
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Post by richk67 »

Sacro wrote:Right, ive been badgered by Virtek for the last 24 hours, so ive got round to uploading it. Signal Autocompletion GUI, compiles against 0.4.5, and Nightlies/SVN.
Hi Sacro. Ive had a request to include this in the miniIN. Can you update it to r4370+, and if possible, modify it to use some of the new map accessors?? Thanks in advance, RichK
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Post by bobingabout »

something tells me you can't relly on sacro to do it anymore... i mean, when was the last time he posted?
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Post by richk67 »

bobingabout wrote:something tells me you can't relly on sacro to do it anymore... i mean, when was the last time he posted?
And with comments like that, he is even less likely to. As Darth once said "Leave this one to me!"
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Post by bobingabout »

trust me when i say, i know sacro, he is currently living at his mums house, and using his mums PC. now, his mum uses windows, and sacro doesn't program in windows, only linux. and his mum won't let him change that, so, he won't be programming for a while. ask someone other than sacro to program it...
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Post by richk67 »

bobingabout wrote:trust me when i say, i know sacro, he is currently living at his mums house, and using his mums PC. now, his mum uses windows, and sacro doesn't program in windows, only linux. and his mum won't let him change that, so, he won't be programming for a while. ask someone other than sacro to program it...
Well volunteered, bobingabout. Over to you.
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Post by bobingabout »

i can't program :shock: atleast not this kind of thing, i can't even compile the game(if you look around, you'll see me say that often...)
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Post by DaleStan »

bobingabout wrote:something tells me you can't relly on sacro to do it anymore... i mean, when was the last time he posted?
Sat Apr 08, 2006 18:40 GMT

Come on. Is it really that hard? It took more time to write this post than it did to find Sacro's most recent post.
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Post by bobingabout »

ask him yourself then...
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Post by pitt2 »

someone PLEASE PLEASE update this patch. I'm using it against 0.4.5 and the directional dragging is so frustrating given that it's not even a bug with the patch itself.
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Diff Against 0.4.7

Post by Ryalla »

Here's a diff against 0.4.7 .
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siggui0.4.7.diff
SigGUI diff against OpenTTD 0.4.7
(23.86 KiB) Downloaded 171 times
Last edited by Ryalla on 31 May 2006 22:35, edited 1 time in total.
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Post by Hazelrah »

Hello,

I'm trying to update the patch Ryalla just posted to work with TortoiseMerge, but in order to do that, I have to have an actual SVN revision number. Does anybody know the revision number for 0.4.7?

Since 0.4.7 was released on March 26th, I thought I'd just check out the nightly for that day. But after looking at rail_cmd.c for r4115 (Mar 26th nightly) it already has erails merged into it. :? :?

-Hazelrah
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