Integrated Nightly Build

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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MeusH
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Post by MeusH »

I had similiar problem. It is something with electrified railway, I think. Try saving game and loading it.
Also, train movement should fix the problem, since sprites will refresh
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LKRaider
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Post by LKRaider »

I just released a new Integrated Build, based on r2262 (download avaiable on first page).

I will post the diff here, since my website is offline. When it gets back up, I'll upload the full sources there for anyone interested.

The patching process needs more and more manual intervention, and that slows things up a bit (specially Scheduled Vehicles on Depots had some troubles with Clone Vehicles at first, until I figured how to work it out).

PBS was not updated to v0.68 since it would require lots of manual checking using the released diff, and since it wasn't a major update, I didn't think it was a big deal for now. (a diff against my sources would be a great help, btw :wink: )

Well, have fun :)

EDIT: Fixed missing feature to move mini-map
Attachments
2262to2262i2.diff.rar
Diff against official svn r2262M
(53.81 KiB) Downloaded 182 times
Last edited by LKRaider on 05 May 2005 16:29, edited 3 times in total.
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Dextro
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Post by Dextro »

Cool, off to try it out :mrgreen:

PS: did you update the smooth economy patch?
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MeusH
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Post by MeusH »

EXE build please?
Mek
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Post by Mek »

MeusH wrote:EXE build please?
LKRaider wrote:(download avaiable on first page)
Horse
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Post by Horse »

When will be passenger destinations operational.

Is there somebody they can make a stable and realistic version of passenger destinations
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Post by Hark »

Well, Celestar said he would fix the passenger destinations here http://www.tt-forums.net/viewtopic.php?t=9201. Unfortunately I have never seen a single result, and he also doesn't reply in that topic anymore for months now. :cry:
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LKRaider
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Post by LKRaider »

Dextro wrote:PS: did you update the smooth economy patch?
Yes, forgot to mention it, but I applied the latest code for it :)
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Dextro
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Post by Dextro »

LKRaider wrote:
Dextro wrote:PS: did you update the smooth economy patch?
Yes, forgot to mention it, but I applied the latest code for it :)
NICE :D

Btw PBS has been updated aswell, version 069 now ;)
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MeusH
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Post by MeusH »

I love you LKRaider, you're making good job! I hope devs take a look ar your awesome work and include all those great patches to the main trunk!
Nanaki13
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Post by Nanaki13 »

Anybody else have a problem with moving the map in the latest build?
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LKRaider
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Post by LKRaider »

Yes, I just discovered the bug myself and since I couldn't live without that feature (don't know how it got erased...), I am uploading a fixed version right now (along with the updated diff) :)
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Arsenal
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Post by Arsenal »

LKRaider, it's a bit hard to read what's included in the patch in your first post.

Something like this would be better:

Code: Select all

+ Coal Mine Disaster Lowers Land            (Lucaspiller)
+ Play Past 2090                            (peter1138)
+ Scheduled vehicle listing for depots      (acidd_uk)
+ Sinking Aircrafts                         (MeusH)
+ Stop receiving cargo if not picked up     (wizeman)
+ Tooltips OnMouseOver                      (crudelios)
+ Elrail - Electric Rail                    (? falco ?)
+ Signal GUI & Autocompletion               (hackykid :D)
+ Town Ratings                              (? nzhook ?)
+ Fix Full Load Change                      (???)
+ Clone Vehicles v9 (v10?)                  (bjarni)
+ PBS v0.67 (v0.69?)                        (hackykid)
+ Remove Rail with Signal                   (rusydan)
+ Service Rating Details (r2201)            (???)
+ Smooth Economy Industries                 (? sirkoZ ?)
+ Station Listing (r2154)                   (rusydan)
+ Subsidiaries Management (r2173)           (lordofthepigs)
Any corrections required, then you or the mods can edit as necessary. Apologies to anyone if I've credited people incorrectly, or not mentioned.
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LKRaider
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Post by LKRaider »

Okay, I'll fix it there then. Thanks for pointing it out.
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Post by JenovaUK »

Right, so how do I add this to the Mac version of the game?

The simpler the instructions, the better.
DaleStan
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Post by DaleStan »

Download the source, compile. That simple enough? ;)
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Arsenal
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Post by Arsenal »

Hey LKRaider, Nice one! :D
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Post by JenovaUK »

DaleStan wrote:Download the source, compile. That simple enough? ;)
No. Because unlike you, I have have no idea where to even begin doing that.
Nanaki13
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Post by Nanaki13 »

Ok i got the source from svn, i got your diff,
and i got problems :P

where is pbs in there?
coz after patching i have no pbs.c or pbs.h and i know i should.
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LKRaider
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Post by LKRaider »

Errrr... how do I crate diffs that include files that don't exist on the original? :?

Or I could upload the needed separate files here...
Attachments
pbs files.rar
pbs.c and pbs.h
(2.03 KiB) Downloaded 161 times
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