[REL] Dragon Traps
Moderator: Locomotion Moderators
Re: [REL] Dragon Traps
I like the new changes you made but now have to redo my whole layout. hehe. I might play it again one day when I get bored of WoT again but if the CTD problem keeps happening, it might be sooner than later.
Cool map tho. It's surely a challenge and think it should be in a higher category then medium. Oh and, personally, I'd move the food plant away from the power lines a couple squares just to have a little more room for food trains.
Anyway, thanks for the brain twister with this one. Long trains, 30 long, can be used but are a pain to run. Next time I'm gonna go default 16 tiles long stations and trains like you did.....
Cool map tho. It's surely a challenge and think it should be in a higher category then medium. Oh and, personally, I'd move the food plant away from the power lines a couple squares just to have a little more room for food trains.
Anyway, thanks for the brain twister with this one. Long trains, 30 long, can be used but are a pain to run. Next time I'm gonna go default 16 tiles long stations and trains like you did.....
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
- Walter1940
- Tycoon
- Posts: 988
- Joined: 19 Mar 2007 01:30
- Location: Munich, Germany
- Contact:
Re: [REL] Dragon Traps
Hi Zimmlock,
I cant open the landscape. I get the following error message.
What is "Blockade"??
I cant open the landscape. I get the following error message.
What is "Blockade"??
- Attachments
-
- Screenshot2.png (72.88 KiB) Viewed 3125 times
http://www.walter1940.de
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Re: [REL] Dragon Traps
Here's the link to it. They were made to keep people from building in certain places to make them use the map as intended;Walter1940 wrote:Hi Zimmlock,
I cant open the landscape. I get the following error message.
What is "Blockade"??
[REL] Boundary Marker
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Re: [REL] Dragon Traps
I see Tattoo already gave solution to your problem, but i am a little shocked you dont know the boundary marker, it means you have never tryed my other maps, because i am a large boundary marker fanWalter1940 wrote:Hi Zimmlock,
I cant open the landscape. I get the following error message.
What is "Blockade"??
Hodie Mihi Cras Tibi
- Walter1940
- Tycoon
- Posts: 988
- Joined: 19 Mar 2007 01:30
- Location: Munich, Germany
- Contact:
Re: [REL] Dragon Traps
Thanks Tattoo
Hmmm .... no, in the last years I had often no time or I played something else. Therefore, this was new for me. But I watched many videos from you.Zimmlock wrote: I see Tattoo already gave solution to your problem, but i am a little shocked you dont know the boundary marker, it means you have never tryed my other maps, because i am a large boundary marker fan
http://www.walter1940.de
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Vehicles for Locomotion
Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Re: [REL] Dragon Traps
Lets post my save game, i am not sure if you can run it, i dont see verry odd .dat inside.
- Attachments
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- DT test.SV5
- (2.12 MiB) Downloaded 119 times
Hodie Mihi Cras Tibi
Re: [REL] Dragon Traps
BLDCTY30 : --- Not installed!!! ---
BLDUSHT2 : --- Not installed!!! ---
missing
BLDUSHT2 : --- Not installed!!! ---
missing
Re: [REL] Dragon Traps
I can't seem to locate BLDCTY30 (though it's obviously a city/office building), but BLDUSHT2 is the Astor Hotel. It's a city building that Zimmlock made himself and must have forgotten
http://www.tt-forums.net/viewtopic.php? ... +buildings
http://www.tt-forums.net/viewtopic.php? ... +buildings
Re: [REL] Dragon Traps
BLDCTY30 here it is
- Attachments
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- BLDCTY30.dat
- (51.14 KiB) Downloaded 120 times
Hodie Mihi Cras Tibi
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: [REL] Dragon Traps
Hello Zimmlock,
I've looked at this scenario, sorry...I wasn't able to test it due because of a lack of time. But I have downloaded the latest version. I'm trying to create a scenario out of it at the moment with my food and valuables mod.
I want to ask permission, if I can release the scenario with my mods in it.
I'm creating it at the moment, and I still need to test it for myself but when I'm succesfull and if it all works, can I release it then ?
Thnxsss in advance mate, and congrats with the release of another great scenario !
Regards,
Erik
I've looked at this scenario, sorry...I wasn't able to test it due because of a lack of time. But I have downloaded the latest version. I'm trying to create a scenario out of it at the moment with my food and valuables mod.
I want to ask permission, if I can release the scenario with my mods in it.
I'm creating it at the moment, and I still need to test it for myself but when I'm succesfull and if it all works, can I release it then ?
Thnxsss in advance mate, and congrats with the release of another great scenario !
Regards,
Erik
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
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- Engineer
- Posts: 33
- Joined: 23 May 2014 14:32
Re: [REL] Dragon Traps
ARE YOU kiddin' me?Outstanding work i saw the screenie with the tracks and I remained like this: :shock: !Outstanding work Zimmlock!!
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